Killers

Maps

What it's about and how it works

Survivors

ItemsThe Hillbilly

The Hillbilly is a high-mobility Killer, able to cover large distances in a short amount of time and instantly down Survivors using his Chainsaw.

His personal Perks, Enduring, Lightborn, and Tinkerer, allow him to enhance his Power and make him harder to lose during chases. LightBorn

Grants immunity to Blindness caused by Flashlights or Firecrackers.

Survivors attempting to blind you have their Aura revealed for 6/8/10 seconds.

Enduring

The duration of Pallet stuns is reduced by 40/45/50 %.

Tinkerer When a Generator is repaired to 70 %, you receive a Loud Noise notification and you are granted the Undetectable Status Effect for 12/14/16 seconds.

The Wraith

The Wraith is a stealth Killer, able to cloak and uncloak at the ringing of his Wailing Bell.

His personal Perks, Predator, Bloodhound, and Shadowborn, give him extra abilities to track and locate Survivors, making him a very efficient Hunter.

Shadowborn

Your Field of View is increased by 9/12/15 %.

Bloodhound Pools of Blood are shown bright red and can be tracked for 2/3/4 seconds longer than normal.

Predator

Scratch Marks left by Survivors will spawn slightly/moderately/considerably closer together.

The Trapper

The Trapper is an area-control Killer, able to apply pressure across the Map by placing deadly Bear Traps for Survivors to step into.

His personal Perks, Unnerving Presence, Brutal Strength, and Agitation, allow him to chase and carry Survivors more effectively.

Unnerving presence

Your presence alone instils great fear.

Survivors within your Terror Radius have a 10 % greater chance of triggering Skill Checks when repairing, healing or sabotaging.

Triggered Skill Checks' success zones are reduced by 40/50/60 %.

Brutal strength

Your great strength allows you to shred through your prey's defenses.

Destroy dropped Pallets and Breakable Walls, and damage Generators generators.png 10/15/20 % faster.

Agitation

You get excited in anticipation of hooking your prey.

While carrying a Survivor, your Movement speed is increased by 6/12/18 % and your Terror Radius is increased by 12 metres.

The Nurse

The Nurse is a warping Killer, able to blink through obstacles and quickly close gaps with her Power.

Her personal Perks, Stridor, Thanatophobia, and A Nurse's Calling, allow her to decrease Survivor abilities and track them when they are injured.

Stridor

You are acutely sensitive to the breathing of your prey.

Survivors' Grunts of Pain are 25/50/50 % louder and regular breathing is 0/0/25 % louder.

Thanatophobia Their courage fades in the face of their undeniable mortality.

For each Injured, Dying or hooked Survivor, all Survivors receive a stack-able penalty of 4/4.5/5 % to their Repair, Sabotage, and Totem-Cleansing speed up to a maximum of 16/18/20 %.

A Nurses calling Unlocks potential in one's Aura-reading ability.

The Auras IconHelp auras.png of Survivors who are healing or being healed are revealed to you when they are within a range of 20/24/28 metres.

Maps

What it's about and how it works

Survivors

Items